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3D Avi

I made this character years ago and rendered her in blender, but today I put her into a game engine, using a free asset environment, to take some "finalised" pictures. There are afew mistakes with the model which I would like to fix, but I feel that it's better to learn from this experience and just avoid these mistakes in future instead of going back and perfecting an old project.

Sculpt

Sculpt

Wireframe

Wireframe

UV Maps

UV Maps

Showcase 1

Showcase 1

Showcase 2

Showcase 2